Tuesday, February 18, 2014


Last weekend was Orcon down in LA. We managed to have a short Team Pygmy meeting to work on plans for this seasons game. Primarily, our focus was on looking at how our artwork will look for our cards this season. Our new game is based on a music festival idea that the Wastrel came up with. This dovetailed nicely with a sideshow carnival idea that I had been working on independently. The struggle with the artwork for this year is that we have these two concepts coming together. Angela has been doing some designs for card backgrounds that will likely end up being used when the design is re-implemented after Poly Con this year. This will be an interesting experiment for us in that we would like to actually produce a version of this year's game. It will not retain the Pygmy theme and will likely focus on the traditional outsider art of sideshow banners. Combining that with Pygmy for this year has been challenging. Scott is working on preliminary designs as well and has put together a digital iteration of a collage style background based on Angela's design ideas. What you can see below is a rough impression. I feel like posting it as a work in progress and I am interested in seeing how it develops into a final version.

The card reflected here is actually an approximation of two cards combined. The square background card will include the type of act that will be performing and behind the actual performer (Thrudd in this case) one would see bonuses relative to other act types. The image of Thrudd that is seen here has been filtered to give it more of a handpainted look. This image represents a card placed in front of the background as it will in the final design. This mechanic will allow us to match Performers, with Act Types in varying configurations for replayability. It will also serve to hide bonus variables which act as private information that players can leverage for increased scoring depending on the act types being requested by the Pygmies and the act types being presented by the other players.


All artwork here is preliminary and used only as an example. 

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